Casey Irvine
Software Engineer · Making it up as I go along
Recent Posts
Aug 16, 2026
Building Overcut 002: Adding a HUD and Tuning the Car
This week I added Overcut's first complete driving HUD, tuned the prototype car, and smoothed out a problem section of Aldermoor. Sound and 3D art also made it clear how many disciplines this project will require.
Game Development AI Unreal Engine Overcut
Aug 9, 2026
Building Overcut 001: From Text Files to Repeatable Laps
The first Overcut development vlog goes behind the graybox: a track authored as text, racing lines an agent can edit and measure, generated art pipelines, and repeatable multi-lap runs.
Game Development AI Unreal Engine Overcut
Aug 8, 2026
My Newest Project Is a Racing Game: Overcut
I'm building Overcut, a collisionless team racing game—and using the project to learn what solo game development looks like in the agentic engineering era.
Game Development AI Unreal Engine Overcut